Galderia

Demographics
Population: ~ 7,500

5 Major noble houses

25 Lesser noble houses

City Guard: 50 members

Inns: 3

(Demographic Info based on "Medieval Demographics Made Easy")

Government
The city is ruled by a council of five who elect from their number a Lord Mayor.

History
The city was once part of an ancient empire that fell a few hundred years ago.

Galderia once spanned the Black Strait with a massive bridge.

The West bank side of the city, now called Westwatch, was attacked and overrun by orcs. The city destroyed part of the bridge in defense. The orc army occupied the West side for a time but eventually withdrew.

The bridge was modified with a massive drawbridge on the West end of it to open the West back up to exploration and expansion. Some desperate people set up in the ruins of the city, trying to eek out a living in the ruins, which offered a modicum of protection, but the city did not extend its jurisdiction there since it did not have the resources to rebuild or defend the ruins.

Galderia set up patrols and has small garrisons in the walls watchtowers to detect major threats, but they did not provide protection for lesser matters. Day-to-day governance was picked up by territorial warlords, a church or two, and other organizations willing to carve out a niche within the walls or within a small radius.

The city has started an initiative to explore the West to better defend the city and make it more prosperous: the Galderian Adventurer's Guild. Guild members were given free access to the bridge and, through understandings with the surrounding political powers, unhampered travel through the ruins and surrounding lands.

Services
The Galderian Teleportation Circle

Spell Casting Services
2nd Level

Lesser Restoration 40 gp

3rd level

Remove Curse 90  gp

Speak with Dead 90 gp

Revivify 500 gp

4th Level

Divination 210 gp

5th Level

Greater Restoration 450 gp

Raise Dead 1,250 g

Teleportation Circle 400 gp